![]() ![]() If you want a pixel-perfect and snappy display that will work for a variety of use-case, I recommend: ‘Upscale Render Texture’ will also significantly affect how sprites look when rotated. Because this setting results in a filled screen, we recommend it if you want a full-screen pixel-perfect experience with no margins. Upscale Render Texture - This causes the scene to be rendered at as close to the reference resolution as possible and then be upscaled to the fit the actual display size.For general 16:9 usage, 320x180, as well as, 398x224 (if you want to keep the vertical resolution instead) should work well. When porting a game from Sega Genesis, we would use a reference resolution of 320x224. For example, the native resolution for the Sega Genesis is 320x224. If you want a retro look, this usually means a very small resolution. ![]()
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